So far, Youtube has been the most useful resource for me because I rely on it to learn how to fold my origami characters. The process of learning independently using an online resource like Youtube reinforces the importance of technological affordance in our interactions with computers. The original definition of affordance is an ecological one, as established by James J. Gibson in 1977: affordances are what the environment “offers the animal, what it provides or furnishes, either for good or ill” (Gibson, 1977, Kaptelinin & Nardi, 2012). Therefore, affordance is a meaning-making resource, but the important thing to note is that the animal has to first perceive it as a resource. Animals comprehend an affordance as a possibility for action on the basis of their own capabilities to use it. Gibson makes no differentiation between animals and humans, and in this digital age, affordance is all the more relevant. With inventions such as Youtube, we now have an array of affordances, but only if young people like me who are the biggest consumers perceive them as a learning and creation tool.
(Source: Marigami. https://www.youtube.com/watch?v=a4BjqKd8FsI)
Pic Pac has also been extremely helpful, allowing me to preview my video clips before collating them. In particular, Pic Pac allowed me to reverse and rearrange the order of my photos, which is necessary as some scenes had to be photographed in a non-linear way.
For instance, this part of my video with the staircase stacking itself upwards, was filmed in reverse. I began with the completed staircase fixed in place with tape then cut each "step" off from the top to bottom, and reversed my footage to create this effect.
This part of the video shows Blox moving up the stairs like a video game character climbing up an obstacle to collect a "life" represented by the origami heart, and finally unlocking treasure/a tool for the next stage (here a paper sword).